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Lancering Crisp platform

The Crisp project is launched on 6th of april, G-Motiv is on of the 8 project, check the Crisp Platform website

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3 Minute Pitch on G-MOTIV

The presentation by Dr. Valentijn Visch on G-MOTIV (Designing Motivation: Changing Human Behaviour Using Game-Elements) at the Official Kick Off of CRISP, on 6 April 2011.

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Paper: Caillois: De definition of Play

Hoi G-Motivers, Maandagmiddag wordt de eerste gemeenschappelijke G-Motiv dag. We zullen dan de grote G-Motiv dag in augustus voorbereiden door alvast wat plannen te maken voor de eerste experimenten en...

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20 june – 1st G-Motiv mini meeting notes

Attending: Marieke Sonneveld , Niko Vegt, Valentijn Visch, Hester Anderiesen, Marco Rozendaal, Arnold Vermeeren Spoken about the Caillois papers, the taxonomy of games. Decided on a monthly meeting to...

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Book: Serious games – mechanisms and effect

From Ritterfeld, Cody and Vorderer (aangekocht!)

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Book: Reality is broken

By Jane Mc Gonigal Motivating to read… check also her TED talks: eg: http://youtu.be/dE1DuBesGYM

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5 juli – 2nd G-motiv mini meeting

Each PhD kandidate wil present a Paper and Game. Niko: “Presence explicated (pdf)” Hester:  ?? Ellis:  ”De kwaliteit van motivatie telt: over het promoten van intrinsieke doelen op een...

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Wat zijn Game elementen?

Bij  deze een lijst gevonden game elementen van verschillende mensen in verschillende publicaties: G-motiv project description:   Rule based goals Virtuality/fantasy Tangible interaction Action...

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